Rating & Leaderboards
ArenaPvP includes a built-in rating system that tracks player performance separately for each arena category.
How Rating Works
- Every player starts with a default rating of 1000.
- Ratings are tracked per category — your
2-FFArating is independent of your4-TDMrating. - After each match:
- Winners gain rating points (default: +25).
- Losers lose rating points (default: -15).
- Rating can never go below the configured minimum (default: 0).
Penalties
Leaving a match early or disconnecting during an active arena has consequences:
| Action | Default Penalty |
|---|---|
Abandoning (using /arena leave during a match) | -25 rating |
| Disconnecting (closing the game during a match) | -15 rating |
Penalties can be enabled/disabled and customized in config.json.
Viewing the Leaderboard
Open the leaderboard UI with:
/arena leaderboard
This opens a category selection screen. Choose a category (e.g. 2-FFA) to see the top players ranked by rating, along with their kill/death stats.
You can also use /arena lb, /arena top, or /arena ranking.
Stats Tracked
For each player and category, the following stats are recorded:
| Stat | Description |
|---|---|
| Rating | Current ELO-style rating |
| Kills | Total kills in this category |
| Deaths | Total deaths in this category |
| Wins | Total matches won |
| Losses | Total matches lost |
| K/D Ratio | Kill-to-death ratio |
| W/L Ratio | Win-to-loss ratio |
Rating Configuration
These settings in config.json control the rating system:
{
"RatingGainOnWin": 25,
"RatingLossOnDefeat": 15,
"AbandonPenaltyEnabled": true,
"AbandonPenaltyRating": 25,
"DisconnectPenaltyEnabled": true,
"DisconnectPenaltyRating": 15,
"MinRatingAfterPenalty": 0,
"MaxRatingDifference": 50
}
Matchmaking Rating Difference
The MaxRatingDifference setting controls how far apart two players' ratings can be for them to be matched:
- A value of
50means a 1200-rated player can be matched with players between 1150 and 1250. - A value of
0disables rating-based filtering (anyone can be matched with anyone).
Data Storage
Player stats are stored as JSON files in data/leaderboards/ under the mod folder, organized by category. These files are automatically created and updated — no manual management required.